Kill Bazil Thredd and bring his head back to Warden Thelwater at the Stockade.
Let's get one thing straight, <name>: I don't trust you. But, with the situation as it is, you probably won't make a difference.
So here's how it's going to be: go down there and have your talk with Thredd. If you're really on our side, then kill him and bring me his head when the job's done. And if it turns out you're on his side, and don't come out... when we find you, you'll die along with the rest of the maggots.
Also, you get: 25
Either you bring me Thredd's head, or I'll take yours, understand, <name>?
Without Thredd to lead them, hopefully the riots will be more controllable. We shall see.
I must say, after a half hour, I hardly expected you to come out, but it seems I misjudged you.
I'd guess, then, that you didn't get much useful information out of him? But I know a thing or two that might be of interest to you about Thredd's activities.
Upon completion of this quest you will gain: